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Drill-through Server detail

A Rust Server

Offline 37.230.162.91:10000 checked 3d ago

Drill-through
FilterServeris A Rust Server
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 01:12 UTC16d ago 0 – running 0
Tue 6 Oct, 15:33 UTC23d ago 0 – 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 237 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Rust Server wipe?

Too few wipes on record for A Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 15 hours ago.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of A Rust Server?

No region appears in what A Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.230.162.91:10000 is its address.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Rust Server up, and how steady is its uptime?

Offline at this refresh: A Rust Server, last seen 3 days 23 hours ago. 54% uptime over the last 7 full days, equal to 90 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.

Tags

Which meanings do the tags on A Rust Server carry?

Tags from A Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Rust Server?

These Rust Server Analytics lists include A Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does A Rust Server compare?

On player hours over seven days, A Rust Server ranks #15,341, within the top 69% of ranked servers.

At what level does A Rust Server run its population?

A Rust Server is offline at this refresh; the last contact was 3 days 23 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on A Rust Server, and its rules?

No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on A Rust Server: which one is it?

A Rust Server uses a procedural map of size 4,250 with seed 2081051635, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A Rust Server?

In the Rust console (F1), enter client.connect 37.230.162.91:10000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.