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Drill-through Server detail

RDA's Rust - RE-1000-162v1

Offline 37.228.233.212:28014 checked 45d ago

Drill-through
FilterServeris RDA's Rust - RE-1000-162v1
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,187 no region published
Last wipe 50d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 129 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RDA's Rust - RE-1000-162v1 wipe?

The rhythm of RDA's Rust - RE-1000-162v1 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 15 hours ago the current world was made.

Server details

Which location hosts RDA's Rust - RE-1000-162v1?

No region is published by RDA's Rust - RE-1000-162v1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.228.233.212:28014 is its address.

Which Rust version is RDA's Rust - RE-1000-162v1 on?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on RDA's Rust - RE-1000-162v1. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RDA's Rust - RE-1000-162v1, and is it online now?

Last seen 45 days 18 hours ago, RDA's Rust - RE-1000-162v1 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on RDA's Rust - RE-1000-162v1 be read?

The game's server browser reads the tags RDA's Rust - RE-1000-162v1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RDA's Rust - RE-1000-162v1 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RDA's Rust - RE-1000-162v1 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does RDA's Rust - RE-1000-162v1 sit among Rust servers?

The seven-day player-hours rank for RDA's Rust - RE-1000-162v1 is #15,187, inside the top – of all ranked servers.

How many players does RDA's Rust - RE-1000-162v1 carry?

No response from RDA's Rust - RE-1000-162v1 at the latest check, with a last sighting 45 days 18 hours ago.

Map and rules

What are the settings on RDA's Rust - RE-1000-162v1, and its rules?

No gather rate is given in the name of RDA's Rust - RE-1000-162v1. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on RDA's Rust - RE-1000-162v1: which one is it?

A procedural map, generated by the game, runs on RDA's Rust - RE-1000-162v1.

How to join

What is the way onto RDA's Rust - RE-1000-162v1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.228.233.212:28014.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.