Offline Multiplayer Simulation
Offline 37.221.100.92:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 08:18 UTC39d ago | 1 | – | running | 0 |
| Fri 18 Sep, 13:53 UTC39d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 179 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Offline Multiplayer Simulation wipe?
The rhythm of Offline Multiplayer Simulation cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 39 days 3 hours.
Wipe day on Offline Multiplayer Simulation: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does Offline Multiplayer Simulation sit?
No region is published by Offline Multiplayer Simulation. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.221.100.92:28015 is its address.
Which Rust version is Offline Multiplayer Simulation on?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
Is Offline Multiplayer Simulation up, and how steady is its uptime?
Last seen 38 days 20 hours ago, Offline Multiplayer Simulation now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Offline Multiplayer Simulation be read?
Tags from Offline Multiplayer Simulation, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Offline Multiplayer Simulation?
The following Rust Server Analytics lists count Offline Multiplayer Simulation among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Offline Multiplayer Simulation sit among Rust servers?
The seven-day player-hours rank for Offline Multiplayer Simulation is #15,405, inside the top – of all ranked servers.
What is the population of Offline Multiplayer Simulation?
Offline Multiplayer Simulation is offline at this refresh; the last contact was 38 days 20 hours ago.
Map and rules
How is Offline Multiplayer Simulation configured, and what rules apply?
Gather rate is not mentioned in the name of Offline Multiplayer Simulation. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Offline Multiplayer Simulation?
Offline Multiplayer Simulation uses a procedural map, which the game generates.
Connection
How can a player join Offline Multiplayer Simulation?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.221.100.92:28015.