IWGamin - Test (Closed)
Offline 37.200.44.225:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 10:33 UTC31d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does IWGamin - Test (Closed) wipe?
The rhythm of IWGamin - Test (Closed) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 31 days 12 hours ago.
On IWGamin - Test (Closed), what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of IWGamin - Test (Closed)?
No region is published by IWGamin - Test (Closed). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.200.44.225:28015 is its address.
Which Rust version is IWGamin - Test (Closed) on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on IWGamin - Test (Closed). Joining requires the same protocol on your game; Steam handles the update.
How reliable is IWGamin - Test (Closed), and is it online now?
Last seen 28 days ago, IWGamin - Test (Closed) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Lists and tags
What do IWGamin - Test (Closed)'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags IWGamin - Test (Closed) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does IWGamin - Test (Closed) appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include IWGamin - Test (Closed): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does IWGamin - Test (Closed) compare?
On player hours over seven days, IWGamin - Test (Closed) ranks #16,699, within the top 70% of ranked servers.
At what level does IWGamin - Test (Closed) run its population?
The last sighting of IWGamin - Test (Closed) was 28 days ago; it is offline at this refresh.
Map and rules
What are the settings on IWGamin - Test (Closed), and its rules?
No gather rate is given in the name of IWGamin - Test (Closed). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for IWGamin - Test (Closed)?
A procedural map of size 3,500 with seed 12345, generated by the game, runs on IWGamin - Test (Closed). Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto IWGamin - Test (Closed)?
In the Rust console (F1), enter client.connect 37.200.44.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.