Rust Server Analytics 73,926 players11,841 servers
All servers
Drill-through Server detail

Siberia [PVE] classic vanilla

Online 37.195.106.65:35531 checked 6m ago

Drill-through
FilterServeris Siberia [PVE] classic vanilla
Attributes
monthly wipes vanillaoxidepve
Last refreshed
Players now 2/ 50
7-day average 2 peak 7
Rank #2,492 top 11%
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 23 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 17 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 5 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 39 / 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 32 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Siberia [PVE] classic vanilla wipe?

Once a month Siberia [PVE] classic vanilla wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Wipe day on Siberia [PVE] classic vanilla: what should you expect?

The average busiest count over recent wipes is 10 players. Peak population for the latest wipe came 40 hours after it began.

Server details

In which region does Siberia [PVE] classic vanilla sit?

No region appears in what Siberia [PVE] classic vanilla publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.195.106.65:35531 is its address.

What Rust build does Siberia [PVE] classic vanilla run?

On Windows, Siberia [PVE] classic vanilla runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Siberia [PVE] classic vanilla, and is it online now?

Siberia [PVE] classic vanilla reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Siberia [PVE] classic vanilla perform well?

Over 48 hours the average held at 137 server fps, and the minimum was 20. Entity count reached 114,696, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,799 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Siberia [PVE] classic vanilla be read?

The game's server browser reads the tags Siberia [PVE] classic vanilla publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Siberia [PVE] classic vanilla appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Siberia [PVE] classic vanilla fits are: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Siberia [PVE] classic vanilla compare?

Player hours for the last seven days place Siberia [PVE] classic vanilla at #2,492, in the top 11% of the ranked field.

What is the population of Siberia [PVE] classic vanilla?

Siberia [PVE] classic vanilla holds 2 players of its 50 slots as of the latest update. The seven-day mean is 2 players, against a peak of 7. Averaged over 48 hours, activity is highest at 16:00 UTC with 5 players.

Map and rules

What are the settings on Siberia [PVE] classic vanilla, and its rules?

The name of Siberia [PVE] classic vanilla does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. Community is its listing; it is a community server. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for Siberia [PVE] classic vanilla?

The game generates a procedural map of size 4,250 with seed 1289664813 for Siberia [PVE] classic vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Siberia [PVE] classic vanilla?

In the Rust console (F1), enter client.connect 37.195.106.65:35531. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://siberia-pve.ru.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.