ServerTEST12
Offline 37.193.155.81:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerTEST12: what is it?
Too few wipes on record for ServerTEST12 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 14 hours ago.
Server details
Which location hosts ServerTEST12?
No region is published by ServerTEST12. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 37.193.155.81:28015.
What Rust build does ServerTEST12 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for ServerTEST12. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerTEST12 show, and is it up?
Last seen 39 hours ago, ServerTEST12 now reports offline. 0% uptime over the last 1 full day, equal to 0 of 24 hours. 27 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on ServerTEST12 carry?
gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags ServerTEST12 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerTEST12?
Among the Rust Server Analytics lists ServerTEST12 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does ServerTEST12 sit among Rust servers?
The seven-day player-hours rank for ServerTEST12 is #15,351, inside the top 69% of all ranked servers.
At what level does ServerTEST12 run its population?
The last sighting of ServerTEST12 was 39 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
How is ServerTEST12 configured, and what rules apply?
The name of ServerTEST12 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ServerTEST12: which one is it?
The game generates a procedural map for ServerTEST12.
Connection
How do you connect to ServerTEST12?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.193.155.81:28015.