Rust Server Analytics 42,563 players11,633 servers
All servers
Drill-through Server detail

Mad Mappers | KpucTaJl Server Oxide

Offline 37.153.157.216:50000 checked 22d ago

Drill-through
FilterServeris Mad Mappers | KpucTaJl Server Oxide
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,966 top 71%
Last wipe 22d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:56 UTC23d ago 2 – running 1
Sat 3 Oct, 09:05 UTC24d ago 2 – 2 days 1
Thu 1 Oct, 19:25 UTC FW26d ago 3 – 1.6 days 1
Thu 1 Oct, 07:59 UTC26d ago 3 – 0.5 days 2
Wed 30 Sep, 05:21 UTC28d ago 3 – 1.1 days 0
Sat 26 Sep, 10:55 UTC31d ago 2 halved by day 1 3.8 days 2
Fri 25 Sep, 10:56 UTC32d ago 2 – 1 days 0
Sun 20 Sep, 12:18 UTC37d ago 2 halved by day 2 4.9 days 1
Sun 20 Sep, 05:17 UTC38d ago 2 – 0.3 days 1
Sat 19 Sep, 15:25 UTC38d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 125 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 137 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 33 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Mad Mappers | KpucTaJl Server Oxide wipe?

The next wipe on Mad Mappers | KpucTaJl Server Oxide cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days 22 hours ago.

Wipe day on Mad Mappers | KpucTaJl Server Oxide: what should you expect?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does Mad Mappers | KpucTaJl Server Oxide sit?

No region is published by Mad Mappers | KpucTaJl Server Oxide. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.153.157.216:50000.

What Rust build does Mad Mappers | KpucTaJl Server Oxide run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Mad Mappers | KpucTaJl Server Oxide. Joining requires the same protocol on your game; Steam handles the update.

Is Mad Mappers | KpucTaJl Server Oxide up, and how steady is its uptime?

The current status is offline for Mad Mappers | KpucTaJl Server Oxide, with the last sighting 22 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

Which meanings do the tags on Mad Mappers | KpucTaJl Server Oxide carry?

Tags from Mad Mappers | KpucTaJl Server Oxide, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Mad Mappers | KpucTaJl Server Oxide?

These Rust Server Analytics lists include Mad Mappers | KpucTaJl Server Oxide: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Mad Mappers | KpucTaJl Server Oxide compare?

The seven-day player-hours rank for Mad Mappers | KpucTaJl Server Oxide is #15,966, inside the top 71% of all ranked servers.

What is the population of Mad Mappers | KpucTaJl Server Oxide?

No response from Mad Mappers | KpucTaJl Server Oxide at the latest check, with a last sighting 22 days 22 hours ago.

Settings

What are the settings on Mad Mappers | KpucTaJl Server Oxide, and its rules?

Gather rate is not mentioned in the name of Mad Mappers | KpucTaJl Server Oxide. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Mad Mappers | KpucTaJl Server Oxide: which one is it?

Mad Mappers | KpucTaJl Server Oxide uses a procedural map, which the game generates.

Connection

How do you connect to Mad Mappers | KpucTaJl Server Oxide?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.153.157.216:50000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.