Event Testing OT
Offline 37.148.220.87:28045 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 86 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Event Testing OT wipe?
The rhythm of Event Testing OT cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 64 days 3 hours ago.
Server
What is the hosting location of Event Testing OT?
No region is published by Event Testing OT. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.148.220.87:28045 is its address.
What Rust build does Event Testing OT run?
Rust network protocol 2632 and build 161125 on Linux is the setup for Event Testing OT. Your game must match the protocol to join, and Steam applies that update.
What uptime does Event Testing OT show, and is it up?
Last seen 42 days 9 hours ago, Event Testing OT now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on Event Testing OT carry?
gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Event Testing OT publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Event Testing OT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Event Testing OT: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Event Testing OT hold in the server rankings?
Player hours for the last seven days place Event Testing OT at #15,498, in the top – of the ranked field.
At what level does Event Testing OT run its population?
No response from Event Testing OT at the latest check, with a last sighting 42 days 9 hours ago.
Map and rules
What are the settings on Event Testing OT, and its rules?
Gather rate is not mentioned in the name of Event Testing OT. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Event Testing OT?
A procedural map, generated by the game, runs on Event Testing OT.
Connection
How do you connect to Event Testing OT?
In the Rust console (F1), enter client.connect 37.148.220.87:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you.