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Drill-through Server detail

Hat's Server 4

Offline 37.148.220.87:28024 checked 7d ago

Drill-through
FilterServeris Hat's Server 4
Attributes
moddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC26d ago 3 – running 0
Sat 26 Sep, 00:57 UTC31d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC32d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC32d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC33d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 220 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 188 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 193 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 64 / 1000

Quick answers

from the figures on this page

Wipe data

When does Hat's Server 4 wipe?

The next wipe on Hat's Server 4 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 3 hours.

Wipe day on Hat's Server 4: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

In which region does Hat's Server 4 sit?

A region is not published by Hat's Server 4. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.148.220.87:28024 is its address.

What Rust build does Hat's Server 4 run?

On Linux, Hat's Server 4 runs Rust network protocol 2634 and build 166493. The protocol has to match before you can join; Steam updates it automatically.

Is Hat's Server 4 up, and how steady is its uptime?

The current status is offline for Hat's Server 4, with the last sighting 7 days 16 hours ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Hat's Server 4 be read?

Tags from Hat's Server 4, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts50 (Group limit): The cap is 50 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166493 (Build): Build number 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Hat's Server 4 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Hat's Server 4: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Hat's Server 4 hold in the server rankings?

On player hours over seven days, Hat's Server 4 ranks #15,335, within the top 69% of ranked servers.

What is the population of Hat's Server 4?

No response from Hat's Server 4 at the latest check, with a last sighting 7 days 16 hours ago. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Hat's Server 4 use?

Gather rate is not mentioned in the name of Hat's Server 4. Players per group: up to 50. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on Hat's Server 4: which one is it?

A procedural map of size 4,750 with seed 1337, generated by the game, runs on Hat's Server 4. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

What is the way onto Hat's Server 4?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.148.220.87:28024.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Player slots: 0.
ts50
Group limit The cap is 50 players per team.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166493
Build Build number 166493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.