Hat's Server 4
Offline 37.148.220.87:28024 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:57 UTC26d ago | 3 | – | running | 0 |
| Sat 26 Sep, 00:57 UTC31d ago | 2 | halved by day 1 | 5.6 days | 0 |
| Fri 25 Sep, 14:55 UTC32d ago | 2 | – | 0.4 days | 0 |
| Thu 24 Sep, 22:11 UTC32d ago | 2 | – | 0.7 days | 0 |
| Wed 23 Sep, 23:21 UTC33d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 220 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 188 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 193 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 64 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Hat's Server 4 wipe?
The next wipe on Hat's Server 4 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 3 hours.
Wipe day on Hat's Server 4: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
In which region does Hat's Server 4 sit?
A region is not published by Hat's Server 4. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.148.220.87:28024 is its address.
What Rust build does Hat's Server 4 run?
On Linux, Hat's Server 4 runs Rust network protocol 2634 and build 166493. The protocol has to match before you can join; Steam updates it automatically.
Is Hat's Server 4 up, and how steady is its uptime?
The current status is offline for Hat's Server 4, with the last sighting 7 days 16 hours ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on Hat's Server 4 be read?
Tags from Hat's Server 4, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts50 (Group limit): The cap is 50 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166493 (Build): Build number 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Hat's Server 4 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Hat's Server 4: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Hat's Server 4 hold in the server rankings?
On player hours over seven days, Hat's Server 4 ranks #15,335, within the top 69% of ranked servers.
What is the population of Hat's Server 4?
No response from Hat's Server 4 at the latest check, with a last sighting 7 days 16 hours ago. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does Hat's Server 4 use?
Gather rate is not mentioned in the name of Hat's Server 4. Players per group: up to 50. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on Hat's Server 4: which one is it?
A procedural map of size 4,750 with seed 1337, generated by the game, runs on Hat's Server 4. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto Hat's Server 4?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.148.220.87:28024.