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Drill-through Server detail

Hat's Server 2

Offline 37.148.220.87:28018 checked 8d ago

Drill-through
FilterServeris Hat's Server 2
Attributes
moddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctTue 29 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:07 UTC11d ago 0 – running 0
Tue 29 Sep, 00:10 UTC29d ago 2 halved by day 1 17.5 days 0
Tue 15 Sep, 11:47 UTC42d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC44d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 114 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hat's Server 2: what is it?

The next wipe on Hat's Server 2 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 22 hours ago.

On Hat's Server 2, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

In which region does Hat's Server 2 sit?

A region is not published by Hat's Server 2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.148.220.87:28018 is its address.

What Rust build does Hat's Server 2 run?

On Linux, Hat's Server 2 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Hat's Server 2 show, and is it up?

The current status is offline for Hat's Server 2, with the last sighting 8 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Hat's Server 2's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Player slots: 0; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Hat's Server 2 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Hat's Server 2 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Hat's Server 2: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Hat's Server 2 hold in the server rankings?

Player hours for the last seven days place Hat's Server 2 at #15,335, in the top 69% of the ranked field.

How many players does Hat's Server 2 carry?

The last sighting of Hat's Server 2 was 8 days 7 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Hat's Server 2 use?

The name of Hat's Server 2 does not state a gather rate. The cap on group membership is 50 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Hat's Server 2?

Hat's Server 2 uses a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

What is the way onto Hat's Server 2?

In the Rust console (F1), enter client.connect 37.148.220.87:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts50,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Player slots: 0.
ts50
Group limit Team size is capped at 50.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.