Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 162 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Mars Colony LOCAL DEVELOPMENT wipe?
With too few of its wipes on record, Mars Colony LOCAL DEVELOPMENT's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 5 hours ago.
Wipe day on Mars Colony LOCAL DEVELOPMENT: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts Mars Colony LOCAL DEVELOPMENT?
No region is published by Mars Colony LOCAL DEVELOPMENT. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.142.145.147:28115 is its address.
Which Rust version is Mars Colony LOCAL DEVELOPMENT on?
On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.
Is Mars Colony LOCAL DEVELOPMENT up, and how steady is its uptime?
The current status is offline for Mars Colony LOCAL DEVELOPMENT, with the last sighting 19 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.
Lists and tags
Which meanings do the tags on Mars Colony LOCAL DEVELOPMENT carry?
The game's server browser reads the tags Mars Colony LOCAL DEVELOPMENT publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Mars Colony LOCAL DEVELOPMENT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Mars Colony LOCAL DEVELOPMENT compare?
The seven-day player-hours rank for Mars Colony LOCAL DEVELOPMENT is #15,828, inside the top 72% of all ranked servers.
How many players does Mars Colony LOCAL DEVELOPMENT carry?
No response from Mars Colony LOCAL DEVELOPMENT at the latest check, with a last sighting 19 days 5 hours ago.
Map and rules
What are the settings on Mars Colony LOCAL DEVELOPMENT, and its rules?
No gather rate is given in the name of Mars Colony LOCAL DEVELOPMENT. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.
How to join
What is the way onto Mars Colony LOCAL DEVELOPMENT?
In the Rust console (F1), enter client.connect 37.142.145.147:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.