Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 0 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Mars Colony LOCAL DEVELOPMENT wipe?
Too few wipes on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 17 hours.
Server
In which region does Mars Colony LOCAL DEVELOPMENT sit?
No region appears in what Mars Colony LOCAL DEVELOPMENT publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 37.142.145.147:28115.
What Rust build does Mars Colony LOCAL DEVELOPMENT run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Mars Colony LOCAL DEVELOPMENT. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Mars Colony LOCAL DEVELOPMENT show, and is it up?
Offline at this refresh: Mars Colony LOCAL DEVELOPMENT, last seen 14 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Mars Colony LOCAL DEVELOPMENT carry?
Tags from Mars Colony LOCAL DEVELOPMENT, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Mars Colony LOCAL DEVELOPMENT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Mars Colony LOCAL DEVELOPMENT compare?
On player hours over seven days, Mars Colony LOCAL DEVELOPMENT ranks #15,230, within the top 70% of ranked servers.
At what level does Mars Colony LOCAL DEVELOPMENT run its population?
Mars Colony LOCAL DEVELOPMENT is offline at this refresh; the last contact was 14 days 8 hours ago.
Settings
What settings and rules does Mars Colony LOCAL DEVELOPMENT use?
Gather rate is not mentioned in the name of Mars Colony LOCAL DEVELOPMENT. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
How to join
How can a player join Mars Colony LOCAL DEVELOPMENT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.142.145.147:28115.