CGC RustChaos
Online 37.120.191.40:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 111 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 166 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 23 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 78 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 7 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 48 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does CGC RustChaos wipe?
With too few of its wipes on record, CGC RustChaos's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 21 hours ago the current world was made.
Server details
In which region does CGC RustChaos sit?
A region is not published by CGC RustChaos. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.120.191.40:28015 is its address.
What Rust build does CGC RustChaos run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on CGC RustChaos. Joining requires the same protocol on your game; Steam handles the update.
Is CGC RustChaos up, and how steady is its uptime?
CGC RustChaos reports online at the current check. The uptime it reports puts the last restart at about 3 days 16 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Is performance on CGC RustChaos stable?
The 48-hour average was 36 server fps; the low was 28. Buildings, deployables and all other world objects brought the entity total to 114,314. At its highest, memory use was 3,851 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do CGC RustChaos's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags CGC RustChaos publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CGC RustChaos appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count CGC RustChaos among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does CGC RustChaos sit among Rust servers?
On player hours over seven days, CGC RustChaos ranks #5,645, within the top 25% of ranked servers.
At what level does CGC RustChaos run its population?
CGC RustChaos holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 10:00 UTC, at an average of 1 players.
Settings
What settings and rules does CGC RustChaos use?
The name of CGC RustChaos does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on CGC RustChaos: which one is it?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on CGC RustChaos. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to CGC RustChaos?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.120.191.40:28015.