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DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Offline EU 37.114.51.51:25617 checked 16d ago

Drill-through
FilterServeris DDLZ | 2x | Solo/Duo/Trio | Two Weeks | W…
Attributes
2x biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,327 top 71% · #2570 in EU
Last wipe 26d ago biweekly schedule
Next wipe 1d 13h Sat 31 Oct, 09:35 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:35 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
1d 13hSat 31 Oct, 09:35 UTCits own
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
15d 13hSat 14 Nov, 09:35 UTCits own
29d 13hSat 28 Nov, 09:35 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
43d 13hSat 12 Dec, 09:35 UTCits own

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC26d ago 1 – running 0
Mon 28 Sep, 15:32 UTC31d ago 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average 4 / 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 134 on average 213 / 250
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 52 on average 116 / 200
RUST WAY MAX 5 | X2 | EU | SUNDAY EU · groups of 5 · 2x · weekly · 18 on average 1 / 300
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe | EU · groups of 6 · 2x · monthly · 8 on average 8 / 150
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 7 on average 6 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: what is it?

The prediction follows its tag, because too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record to confirm the schedule. A wipe is scheduled for Saturday 31 October at 09:35 UTC, according to this server's cycle. The current world dates from 26 days 10 hours. A wipe every two weeks is stated in its tags.

Wipe day on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: what should you expect?

Across recent wipes the busiest point averaged 1 players. 10 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Its EU tag puts DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 37.114.51.51:25617.

Which Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 on?

Rust network protocol 2634 and build 167584 on Linux is the setup for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. Joining requires the same protocol on your game; Steam handles the update.

How reliable is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, and is it online now?

The current status is offline for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, with the last sighting 16 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts6 (Group limit): The cap is 6 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player numbers

Where does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 sit among Rust servers?

Ranked on seven-day player hours, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is #15,327 overall and #2,570 in Europe, within the top 71% of ranked servers.

What is the population of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

No response from DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at the latest check, with a last sighting 16 days 3 hours ago.

Settings

What are the settings on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, and its rules?

2x gathering is what DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 states in its name. A maximum of 6 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: which one is it?

The game generates a procedural map of size 4,500 with seed 1160695842 for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

In the Rust console (F1), enter client.connect 37.114.51.51:25617. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts6
Group limit The cap is 6 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.