Rust Server Analytics 69,058 players11,802 servers
All servers
Drill-through Server detail

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE

Online EU 176.37.43.211:28015 checked 12m ago

Drill-through
FilterServeris UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE
Attributes
2x biweekly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 150
7-day average 2 peak 10
Rank #1,945 top 9% · #756 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held50%else halves by day 10

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
14d 20hThu 12 Nov, 18:05 UTCits own
35d 21hThu 3 Dec, 19:00 UTCFW force wipe
42d 20hThu 10 Dec, 18:05 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:05 UTC13d ago 8 – running 3
Thu 1 Oct, 18:20 UTC FW27d ago 12 held half 14 days 8
Thu 17 Sep, 18:06 UTC41d ago 9 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 130 on average 391 / 450
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 45 on average 196 / 300
RUST WAY MAX 5 | X2 | EU | SUNDAY EU · groups of 5 · 2x · weekly · 18 on average 0 / 300
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe | EU · groups of 6 · 2x · monthly · 8 on average 7 / 150
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 6 on average 9 / 200
[UA] БУРЕВІЙ X2 | UKRAINE | ВАЙП 22.10 EU · groups of 7 · 2x · weekly · 4 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

When does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE wipe?

On UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE the wipe rhythm is every 4 weeks on Thursday at 18:05 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 3 hours ago. The tags carry an every-two-weeks wipe schedule.

On UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 10 players. 22 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 10 it had fallen below half where the hold failed.

Server

In which region does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE sit?

In Europe, according to its EU tag, sits UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 176.37.43.211:28015.

What Rust build does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE. Joining requires the same protocol on your game; Steam handles the update.

What uptime does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE show, and is it up?

The current status of UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE is online. Its reported uptime indicates a restart roughly 16 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE stable?

Server fps averaged 162 over the last 48 hours, with a floor of 121. Entity count reached 146,073, covering buildings, deployables and the rest of the world. Peak memory was 6,428 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE be read?

Tags from UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp150 (Max players): Capacity of 150 slots; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

Among the Rust Server Analytics lists UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE hold in the server rankings?

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE holds #1,945 on seven-day player hours and #756 in Europe, inside the top 9% of the ranked field.

What is the population of UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

Of 150 slots, 1 are filled on UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE at this refresh. Seven-day figures: an average of 2 players and a peak of 10. The 48-hour peak window is 22:00 UTC, at an average of 7 players.

Map and rules

What settings and rules does UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE use?

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE names a 2x gather rate. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE uses a procedural map of size 4,500 with seed 1556520224, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Wipe in: 0d 21h.

Connection

How can a player join UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE?

In the Rust console (F1), enter client.connect 176.37.43.211:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://25cm.xyz.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp150
Max players Capacity of 150 slots.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.