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Drill-through Server detail

TCPoints Test Server

Offline 35.72.247.150:28015 checked 31d ago

Drill-through
FilterServeris TCPoints Test Server
Attributes
moddedoxide
Last refreshed
Players now 2/ 60
7-day average 0 peak –
Rank #11,641 top 49%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 3% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak52players, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:55 UTC31d ago 52+10 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TCPoints Test Server wipe?

The rhythm of TCPoints Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 19 hours ago the current world was made.

Wipe day on TCPoints Test Server: what should you expect?

The average busiest count over recent wipes is 52 players. On the latest wipe 10 more waited in the queue as the crowd peaked 5 hours after the wipe.

Server details

In which region does TCPoints Test Server sit?

No region appears in what TCPoints Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 35.72.247.150:28015.

What Rust build does TCPoints Test Server run?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on TCPoints Test Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TCPoints Test Server, and is it online now?

Offline at this refresh: TCPoints Test Server, last seen 31 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

Which meanings do the tags on TCPoints Test Server carry?

The game's server browser reads the tags TCPoints Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): Capacity of 60 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TCPoints Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TCPoints Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does TCPoints Test Server hold in the server rankings?

Player hours for the last seven days place TCPoints Test Server at #11,641, in the top 49% of the ranked field.

At what level does TCPoints Test Server run its population?

TCPoints Test Server is offline at this refresh; the last contact was 31 days 9 hours ago.

Settings

What settings and rules does TCPoints Test Server use?

No gather rate is given in the name of TCPoints Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TCPoints Test Server?

The game generates a procedural map of size 3,000 with seed 1784237689 for TCPoints Test Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto TCPoints Test Server?

In the Rust console (F1), enter client.connect 35.72.247.150:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp60
Max players Capacity of 60 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.