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Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Offline NA · us3 35.151.133.48:28015 checked 27d ago

Drill-through
FilterServeris Mellonpopr's Funhouse PVE Raidable Bases/…
Attributes
weekly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,717 top 70% · #1678 in NA
Last wipe 205d ago weekly schedule
Next wipe 4d 11h Mon 2 Nov, 07:47 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Monday 2 November, 07:47 UTC, in 4d 11h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average 2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average 1 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 247 on average 203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 75 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?

The estimate for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's next wipe comes from weekly: 7 days after its last wipe. A wipe is scheduled for Monday 2 November at 07:47 UTC, according to this server's cycle. The world now in play was created 205 days 12 hours ago. The tags list a wipe schedule of one week.

Server details

Which location hosts Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The NA tag on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists it in North America, with us3 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 35.151.133.48:28015 is its address.

Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?

Rust network protocol 2623 and build 147776 on Windows is the setup for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and is it online now?

The current status is offline for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, with the last sighting 27 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Tags

Which meanings do the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2623 (Protocol): To join, your game version must match protocol 2623; cs147776 (Build): Game build: 147776; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus3 (Region code): Region code: us3; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly fits are: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hold in the server rankings?

For player hours over the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly places #16,717 globally and #1,678 in North America, in the top 70% of all ranked servers.

What is the population of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

No response from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly at the latest check, with a last sighting 27 days 23 hours ago.

Settings

What settings and rules does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly use?

No gather rate is given in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: which one is it?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses a procedural map, which the game generates.

Connection

What is the way onto Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 35.151.133.48:28015.

Server tags

what each one means

Published as mp100,ptrak,$rus3,v2623,^p,^w,^v,NA,gmrust,cs147776,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2623
Protocol To join, your game version must match protocol 2623.
cs147776
Build Game build: 147776.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus3
Region code Region code: us3.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.