Phase 4C Refined Map Inspection
Offline 35.132.96.40:28155 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 20:06 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 198 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 83 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 227 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Phase 4C Refined Map Inspection: what is it?
The rhythm of Phase 4C Refined Map Inspection cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 20 hours ago the current world was made.
Wipe day on Phase 4C Refined Map Inspection: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Phase 4C Refined Map Inspection sit?
A region is not published by Phase 4C Refined Map Inspection. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 35.132.96.40:28155.
Which Rust version is Phase 4C Refined Map Inspection on?
On Windows, Phase 4C Refined Map Inspection runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Phase 4C Refined Map Inspection, and is it online now?
Offline at this refresh: Phase 4C Refined Map Inspection, last seen 42 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 September 2026.
Tags
What do Phase 4C Refined Map Inspection's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags Phase 4C Refined Map Inspection publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Phase 4C Refined Map Inspection?
Among the Rust Server Analytics lists Phase 4C Refined Map Inspection fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Phase 4C Refined Map Inspection sit among Rust servers?
The seven-day player-hours rank for Phase 4C Refined Map Inspection is #14,095, inside the top – of all ranked servers.
At what level does Phase 4C Refined Map Inspection run its population?
Phase 4C Refined Map Inspection is offline at this refresh; the last contact was 42 days 20 hours ago.
Settings
What settings and rules does Phase 4C Refined Map Inspection use?
The name of Phase 4C Refined Map Inspection does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.
Connection
How can a player join Phase 4C Refined Map Inspection?
In the Rust console (F1), enter client.connect 35.132.96.40:28155. Launch Rust on this page also works, opening Rust through Steam and connecting you.