IKS[211 Devblog]
Offline 31.76.240.161:27015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does IKS[211 Devblog] wipe?
The rhythm of IKS[211 Devblog] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 6 hours.
Server details
In which region does IKS[211 Devblog] sit?
A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 31.76.240.161:27015 is its address.
Which Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is the setup for IKS[211 Devblog]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it online now?
Offline at this refresh: IKS[211 Devblog], last seen 15 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do IKS[211 Devblog]'s tags stand for?
The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): Player slots: 10; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): Plugins or settings change the game, so it sits under Modded; hb68d7370 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count IKS[211 Devblog] among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.
Population
What position does IKS[211 Devblog] hold in the server rankings?
The seven-day player-hours rank for IKS[211 Devblog] is #13,072, inside the top 61% of all ranked servers.
At what level does IKS[211 Devblog] run its population?
No response from IKS[211 Devblog] at the latest check, with a last sighting 15 days 4 hours ago.
Map and rules
What are the settings on IKS[211 Devblog], and its rules?
No gather rate is given in the name of IKS[211 Devblog]. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The server runs with VAC, Valve's anti-cheat, disabled.
Connection
How can a player join IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.76.240.161:27015.