Test
Offline 31.76.113.156:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test: what is it?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 58 days 18 hours.
Server details
In which region does Test sit?
A region is not published by Test; its region code reads fra. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 31.76.113.156:28015.
What Rust build does Test run?
On Windows, Test runs Rust network protocol 2556 and build 104046. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test, and is it online now?
Offline at this refresh: Test, last seen 11 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Test's tags stand for?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): Build number 104046; ptrak (Networking): RakNet is the network layer, the game's standard one; $rfra (Region code): fra is the region code on record; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
What position does Test hold in the server rankings?
On player hours over seven days, Test ranks #15,153, within the top 70% of ranked servers.
What is the population of Test?
No response from Test at the latest check, with a last sighting 11 days 1 hours ago.
Map and rules
What settings and rules does Test use?
Gather rate is not mentioned in the name of Test. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Test: which one is it?
The game generates a procedural map for Test.
Connection
How can a player join Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.76.113.156:28015.