Rust Server Analytics 62,257 players11,760 servers
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Drill-through Server detail

TEST

Offline 31.76.111.229:28015 checked 4d ago

Drill-through
FilterServeris TEST
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #10,936 top 49%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:39 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 87 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 3 hours ago.

On TEST, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts TEST?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 31.76.111.229:28015.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on TEST. Your game must match the protocol to join, and Steam applies that update.

Is TEST up, and how steady is its uptime?

Last seen 4 days 10 hours ago, TEST now reports offline. 3% uptime over the last 6 full days, equal to 5 of 144 hours. It entered Rust Server Analytics records on 20 October 2026.

Tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

These Rust Server Analytics lists include TEST: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does TEST sit among Rust servers?

The seven-day player-hours rank for TEST is #10,936, inside the top 49% of all ranked servers.

How many players does TEST carry?

The last sighting of TEST was 4 days 10 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for TEST?

The game generates a procedural map for TEST.

How to join

What is the way onto TEST?

In the Rust console (F1), enter client.connect 31.76.111.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.