Rust Server Analytics 38,205 players11,684 servers
All servers
Drill-through Server detail

OKEY RUST #3 | Development server / test server

Online 31.76.110.101:10057 checked 10m ago

Drill-through
FilterServeris OKEY RUST #3 | Development server / test server
Attributes
modded
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:28 UTC5d ago 0 – running 0
Thu 22 Oct, 16:32 UTC6d ago 0 – 0.8 days 0
Sun 18 Oct, 19:16 UTC10d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for OKEY RUST #3 | Development server / test server: what is it?

No next wipe can be predicted for OKEY RUST #3 | Development server / test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 5 days 14 hours ago.

On OKEY RUST #3 | Development server / test server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts OKEY RUST #3 | Development server / test server?

No region is published by OKEY RUST #3 | Development server / test server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 31.76.110.101:10057.

What Rust build does OKEY RUST #3 | Development server / test server run?

Rust network protocol 2388 and build 81925 on Linux is the setup for OKEY RUST #3 | Development server / test server. Your game must match the protocol to join, and Steam applies that update.

What uptime does OKEY RUST #3 | Development server / test server show, and is it up?

As of the latest refresh, OKEY RUST #3 | Development server / test server is online. Its reported uptime indicates a restart roughly 5 days 12 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 18 September 2026.

Is performance on OKEY RUST #3 | Development server / test server stable?

Server fps averaged 238 over the last 48 hours, with a floor of 230. Buildings, deployables and all other world objects brought the entity total to 8,828. Memory use reached 1,394 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on OKEY RUST #3 | Development server / test server be read?

Tags from OKEY RUST #3 | Development server / test server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): 15 slots in total; v2388 (Protocol): To join, your game version must match protocol 2388; cs81925 (Build): Build number 81925; ptrak (Networking): It uses RakNet, the standard network layer for the game; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): Modded listing, where plugins or settings change the game; h797a3352 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; kdz (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; ki (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; ki0 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; fl0 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does OKEY RUST #3 | Development server / test server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count OKEY RUST #3 | Development server / test server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

Population

What position does OKEY RUST #3 | Development server / test server hold in the server rankings?

The seven-day player-hours rank for OKEY RUST #3 | Development server / test server is #15,353, inside the top 69% of all ranked servers.

What is the population of OKEY RUST #3 | Development server / test server?

Of 15 slots, 0 are filled on OKEY RUST #3 | Development server / test server at this refresh. The population has averaged 0 players over seven days.

Settings

How is OKEY RUST #3 | Development server / test server configured, and what rules apply?

The name of OKEY RUST #3 | Development server / test server does not state a gather rate. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.

The map on OKEY RUST #3 | Development server / test server: which one is it?

The game generates a procedural map of size 2,500 with seed 1337 for OKEY RUST #3 | Development server / test server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

How can a player join OKEY RUST #3 | Development server / test server?

In the Rust console (F1), enter client.connect 31.76.110.101:10057. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/okeyrust.

Server tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players 15 slots in total.
v2388
Protocol To join, your game version must match protocol 2388.
cs81925
Build Build number 81925.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

oxide
Oxide It runs Oxide (uMod) for plugins.
modded
Modded Modded listing, where plugins or settings change the game.

Other

h797a3352
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
kdz
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
ki
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
ki0
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
fl0
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.