SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels
Online 31.58.143.32:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:53 UTC18h ago | – | – | running | 0 |
| Mon 26 Oct, 15:02 UTC2d ago | 4 | – | 2 days | 0 |
| Fri 23 Oct, 13:03 UTC5d ago | 6 | held half | 3.1 days | 0 |
| Wed 14 Oct, 16:57 UTC14d ago | 6 | halved by day 4 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [IRAN] PersianToxic [10X] | [Kits][Shop][FreeVIP] | groups of 6 · 10x · 15 on average | 28 / 100 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 0 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 2 / 10 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 3 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0 / 40 |
Quick answers
from the figures on this pageWipe cycle
When does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels wipe?
The next wipe on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 18 hours ago.
On SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, what happens on wipe day?
Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 28 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 4 when it didn't hold.
Server
In which region does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels sit?
Without a region tag, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels still has a name pointing to Asia, with as1 as region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 31.58.143.32:28015 is its address.
What Rust build does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run?
Rust network protocol 2635 and build 168909 on Linux is the setup for SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. The protocol has to match before you can join; Steam updates it automatically.
What uptime does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels show, and is it up?
The current status of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is online. The uptime it reports puts the last restart at about 17 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.
Is performance on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels stable?
Over 48 hours the average held at 240 server fps, and the minimum was 226. At its highest the entity count was 619, including buildings, deployables and all else. At its highest, memory use was 1,072 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels be read?
The game's server browser reads the tags SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes: gmrust (Game mode): Rust survival, standard ruleset; mp300 (Max players): Player slots: 300; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $ras1 (Region code): Its region code is as1; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): High rates and kits drive fast PvP; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels fits are: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
By whom is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run?
The sweven.dev hostname of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is used by no other server we track.
Player numbers
Where does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels sit among Rust servers?
The seven-day player-hours rank for SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is #5,044, inside the top 23% of all ranked servers.
What is the population of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
Population at the current refresh: 0 players on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, against 300 slots. The seven-day mean is 0 players, against a peak of 11. The 48-hour peak window is 06:00 UTC, at an average of 5 players.
Settings
What settings and rules does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels use?
No gather rate is given in the name of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. Players per group: up to 5. It runs combat training, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels: which one is it?
The game generates a procedural map of size 1,130 for SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. Named map: Custom Map.
Connection
How do you connect to SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
In the Rust console (F1), enter client.connect 31.58.143.32:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://forge.sweven.dev is its website.