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Drill-through Server detail

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 12m ago

Drill-through
FilterServeris [PVE] Green Island - Heli-Training
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 15 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 4 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 5 / 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 3 / 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 2 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 0 / 30

Quick answers

from the figures on this page

Wipe data

When does [PVE] Green Island - Heli-Training wipe?

The rhythm of [PVE] Green Island - Heli-Training cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 9 hours.

Wipe day on [PVE] Green Island - Heli-Training: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 4 hours after it began.

Server

In which region does [PVE] Green Island - Heli-Training sit?

No region is published by [PVE] Green Island - Heli-Training. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 31.214.141.107:27000 is its address.

What Rust build does [PVE] Green Island - Heli-Training run?

The platform is Linux, with Rust network protocol 2634 and build 168909 running on [PVE] Green Island - Heli-Training. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [PVE] Green Island - Heli-Training show, and is it up?

As of the latest refresh, [PVE] Green Island - Heli-Training is online. Its reported uptime indicates a restart roughly 6 days 19 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [PVE] Green Island - Heli-Training perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 41. Entity count reached 47,232, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,582 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [PVE] Green Island - Heli-Training be read?

The game's server browser reads the tags [PVE] Green Island - Heli-Training publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^c (Creative): No gathering, just sandbox building at will; ^d (Combat training): Practice aim and PvP with the loot handed over; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [PVE] Green Island - Heli-Training?

The following Rust Server Analytics lists count [PVE] Green Island - Heli-Training among their servers: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does [PVE] Green Island - Heli-Training compare?

Player hours for the last seven days place [PVE] Green Island - Heli-Training at #15,341, in the top 69% of the ranked field.

At what level does [PVE] Green Island - Heli-Training run its population?

Population at the current refresh: 0 players on [PVE] Green Island - Heli-Training, against 30 slots. Averaged across seven days, the population is 0 players.

Map and rules

How is [PVE] Green Island - Heli-Training configured, and what rules apply?

No gather rate is given in the name of [PVE] Green Island - Heli-Training. The default group cap of 8 players applies. It runs combat training, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for [PVE] Green Island - Heli-Training?

[PVE] Green Island - Heli-Training uses a procedural map of size 2,500 with seed 1215872013, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

How do you connect to [PVE] Green Island - Heli-Training?

In the Rust console (F1), enter client.connect 31.214.141.107:27000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/bRPZVBvT8N.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^d
Combat training Practice aim and PvP with the loot handed over.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.