Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

My Server Name

Offline 31.207.178.138:28015 checked 17d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,769 top 71%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:43 UTC23d ago 1 – running 1
Sun 4 Oct, 04:26 UTC24d ago 1 – 1.4 days 0
Wed 30 Sep, 13:18 UTC28d ago 1 – 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 23 days 6 hours.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Server Name?

No region appears in what My Server Name publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 31.207.178.138:28015.

What Rust build does My Server Name run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on My Server Name. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

Last seen 17 days 3 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts16 (Group limit): The cap is 16 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

These Rust Server Analytics lists include My Server Name: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #15,769, in the top 71% of the ranked field.

At what level does My Server Name run its population?

The last sighting of My Server Name was 17 days 3 hours ago; it is offline at this refresh.

Settings

How is My Server Name configured, and what rules apply?

The name of My Server Name does not state a gather rate. Players per group: up to 16. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on My Server Name: which one is it?

My Server Name uses a procedural map, which the game generates.

How to join

How can a player join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.207.178.138:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts16
Group limit The cap is 16 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.