Test [Small & High Density]
Offline 31.180.138.222:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 154 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Test [Small & High Density] wipe?
The rhythm of Test [Small & High Density] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 18 hours ago.
Server
Which location hosts Test [Small & High Density]?
No region is published by Test [Small & High Density]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 31.180.138.222:28015.
Which Rust version is Test [Small & High Density] on?
On Windows, Test [Small & High Density] runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
Is Test [Small & High Density] up, and how steady is its uptime?
The current status is offline for Test [Small & High Density], with the last sighting 28 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 30 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test [Small & High Density] be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Test [Small & High Density] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test [Small & High Density]?
The following Rust Server Analytics lists count Test [Small & High Density] among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test [Small & High Density] compare?
The seven-day player-hours rank for Test [Small & High Density] is #14,281, inside the top 60% of all ranked servers.
What is the population of Test [Small & High Density]?
No response from Test [Small & High Density] at the latest check, with a last sighting 28 days 2 hours ago.
Map and rules
What are the settings on Test [Small & High Density], and its rules?
Gather rate is not mentioned in the name of Test [Small & High Density]. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Test [Small & High Density]: which one is it?
A procedural map, generated by the game, runs on Test [Small & High Density].
Connection
How do you connect to Test [Small & High Density]?
In the Rust console (F1), enter client.connect 31.180.138.222:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.