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Drill-through Server detail

Test [Small & High Density]

Offline 31.180.138.222:28015 checked 28d ago

Drill-through
FilterServeris Test [Small & High Density]
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,281 top 60%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Test [Small & High Density] wipe?

The rhythm of Test [Small & High Density] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 18 hours ago.

Server

Which location hosts Test [Small & High Density]?

No region is published by Test [Small & High Density]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 31.180.138.222:28015.

Which Rust version is Test [Small & High Density] on?

On Windows, Test [Small & High Density] runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is Test [Small & High Density] up, and how steady is its uptime?

The current status is offline for Test [Small & High Density], with the last sighting 28 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 30 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Test [Small & High Density] be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Test [Small & High Density] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test [Small & High Density]?

The following Rust Server Analytics lists count Test [Small & High Density] among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test [Small & High Density] compare?

The seven-day player-hours rank for Test [Small & High Density] is #14,281, inside the top 60% of all ranked servers.

What is the population of Test [Small & High Density]?

No response from Test [Small & High Density] at the latest check, with a last sighting 28 days 2 hours ago.

Map and rules

What are the settings on Test [Small & High Density], and its rules?

Gather rate is not mentioned in the name of Test [Small & High Density]. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Test [Small & High Density]: which one is it?

A procedural map, generated by the game, runs on Test [Small & High Density].

Connection

How do you connect to Test [Small & High Density]?

In the Rust console (F1), enter client.connect 31.180.138.222:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.