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Drill-through Server detail

My Rust Server

Offline 31.135.226.236:28015 checked 5d ago

Drill-through
FilterServeris My Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #7,283 top 33%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:15 UTC6d ago 1 – running 1
Sat 10 Oct, 10:26 UTC18d ago 1 held half 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 84 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust Server: what is it?

Too few wipes on record for My Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 12 hours.

On My Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts My Rust Server?

A region is not published by My Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 31.135.226.236:28015.

What Rust build does My Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust Server up, and how steady is its uptime?

The current status is offline for My Rust Server, with the last sighting 5 days 10 hours ago. 8% uptime over the last 7 full days, equal to 14 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do My Rust Server's tags stand for?

The game's server browser reads the tags My Rust Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server?

These Rust Server Analytics lists include My Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust Server hold in the server rankings?

The seven-day player-hours rank for My Rust Server is #7,283, inside the top 33% of all ranked servers.

At what level does My Rust Server run its population?

My Rust Server is offline at this refresh; the last contact was 5 days 10 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What settings and rules does My Rust Server use?

No gather rate is given in the name of My Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Rust Server: which one is it?

A procedural map, generated by the game, runs on My Rust Server.

How to join

What is the way onto My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.135.226.236:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.