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Drill-through Server detail

Server_216_DevBlog

Offline 31.135.199.171:28015 checked 4d ago

Drill-through
FilterServeris Server_216_DevBlog
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,518 top 52%
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct7 Oct12 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 84 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 273 / 700

Quick answers

from the figures on this page

Wipe data

When does Server_216_DevBlog wipe?

With too few of its wipes on record, Server_216_DevBlog's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 46 days 18 hours.

Server details

What is the hosting location of Server_216_DevBlog?

No region is published by Server_216_DevBlog. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 31.135.199.171:28015.

Which Rust version is Server_216_DevBlog on?

Rust network protocol 2180 on Windows is the setup for Server_216_DevBlog. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Server_216_DevBlog, and is it online now?

Last seen 4 days 1 hours ago, Server_216_DevBlog now reports offline. 1% uptime over the last 7 full days, equal to 2 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

How should the tags on Server_216_DevBlog be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; v2180 (Protocol): Protocol 2180 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Modded listing, where plugins or settings change the game; hdf93daba (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Server_216_DevBlog publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Server_216_DevBlog appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Server_216_DevBlog: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.

Population

What position does Server_216_DevBlog hold in the server rankings?

The seven-day player-hours rank for Server_216_DevBlog is #11,518, inside the top 52% of all ranked servers.

How many players does Server_216_DevBlog carry?

The last sighting of Server_216_DevBlog was 4 days 1 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

What are the settings on Server_216_DevBlog, and its rules?

No gather rate is given in the name of Server_216_DevBlog. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Server_216_DevBlog?

The game generates a procedural map for Server_216_DevBlog.

How to join

How do you connect to Server_216_DevBlog?

In the Rust console (F1), enter client.connect 31.135.199.171:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
v2180
Protocol Protocol 2180 is required: your game must match to connect.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded Modded listing, where plugins or settings change the game.

Other

hdf93daba
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.