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Drill-through Server detail

My Rust Server

Offline 31.134.93.166:28015 checked 6d ago

Drill-through
FilterServeris My Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 5
7-day average 1 peak 1
Rank #13,633 top 61%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct15 Oct22 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:21 UTC7d ago 1 – running 2
Mon 19 Oct, 18:16 UTC8d ago 2 – 1 days 2
Sun 18 Oct, 17:34 UTC9d ago 2 – 1 days 1
Sun 18 Oct, 07:34 UTC9d ago 2 – 0.4 days 1
Sat 17 Oct, 15:32 UTC10d ago 2 – 0.7 days 3
Thu 15 Oct, 08:41 UTC12d ago 4 – 2.3 days 2
Wed 14 Oct, 16:56 UTC13d ago 4 – 0.7 days 0
Thu 1 Oct, 18:10 UTC FW26d ago 1 – 12.9 days 1
Mon 21 Sep, 16:45 UTC36d ago 1 – 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 77 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 34 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Rust Server wipe?

With irregular wipe times, My Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was made.

Wipe day on My Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 3 hours after it began.

Server details

Which location hosts My Rust Server?

No region appears in what My Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 31.134.93.166:28015.

Which Rust version is My Rust Server on?

On Windows, My Rust Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Rust Server show, and is it up?

Last seen 6 days 20 hours ago, My Rust Server now reports offline. Of 168 hours in the last 7 full days, 1 were up: 1%. It entered Rust Server Analytics records on 17 September 2026.

Lists and tags

What do My Rust Server's tags stand for?

The game's server browser reads the tags My Rust Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does My Rust Server compare?

The seven-day player-hours rank for My Rust Server is #13,633, inside the top 61% of all ranked servers.

At what level does My Rust Server run its population?

No response from My Rust Server at the latest check, with a last sighting 6 days 20 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does My Rust Server use?

Gather rate is not mentioned in the name of My Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 31.134.93.166:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.