Jorganization Civil War!
Online 24.86.143.141:20200 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Jorganization Civil War! wipe?
Too few wipes on record for Jorganization Civil War! to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 23 hours ago the current world was made.
Wipe day on Jorganization Civil War!: what should you expect?
Recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Jorganization Civil War!?
A region is not published by Jorganization Civil War!. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 24.86.143.141:20200.
What Rust build does Jorganization Civil War! run?
On Windows, Jorganization Civil War! runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Jorganization Civil War! show, and is it up?
The current status of Jorganization Civil War! is online. Its reported uptime indicates a restart roughly 18 hours ago. Uptime over the last full days (7) was 68%, or 115 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Does Jorganization Civil War! perform well?
Server fps averaged 60 over the last 48 hours, with a floor of 34. Entity count reached 210,831, covering buildings, deployables and the rest of the world. Peak memory was 4,542 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Jorganization Civil War!'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp128 (Max players): 128 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Jorganization Civil War! publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Jorganization Civil War!?
These Rust Server Analytics lists include Jorganization Civil War!: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Jorganization Civil War! sit among Rust servers?
Player hours for the last seven days place Jorganization Civil War! at #15,349, in the top 69% of the ranked field.
At what level does Jorganization Civil War! run its population?
Population at the current refresh: 0 players on Jorganization Civil War!, against 128 slots. The seven-day mean for this server is 0 players.
Settings
What are the settings on Jorganization Civil War!, and its rules?
Gather rate is not mentioned in the name of Jorganization Civil War!. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for Jorganization Civil War!?
A procedural map of size 6,000 with seed 89612, generated by the game, runs on Jorganization Civil War!. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Jorganization Civil War!?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.86.143.141:20200.