09_Went
Offline 24.8.85.119:28215 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:43 UTC6d ago | 0 | – | running | 0 |
| Sun 11 Oct, 00:34 UTC17d ago | 0 | – | 10.8 days | 0 |
| Thu 8 Oct, 22:25 UTC19d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Wed 7 Oct, 23:06 UTC20d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 13:39 UTC21d ago | 1 | – | 0.4 days | 1 |
| Wed 7 Oct, 02:04 UTC21d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 05:16 UTC22d ago | 1 | – | 0.9 days | 0 |
| Mon 5 Oct, 19:29 UTC22d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 204 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 179 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 120 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 09_Went: what is it?
With irregular wipe times, 09_Went offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 21 hours.
Wipe day on 09_Went: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
In which region does 09_Went sit?
No region appears in what 09_Went publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 24.8.85.119:28215 is its address.
What Rust build does 09_Went run?
Rust network protocol 2633 and build 162929 on Windows is the setup for 09_Went. Joining requires the same protocol on your game; Steam handles the update.
Is 09_Went up, and how steady is its uptime?
The current status is offline for 09_Went, with the last sighting 6 days 15 hours ago. 4% uptime over the last 7 full days, equal to 7 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on 09_Went be read?
Tags from 09_Went, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): Build number 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does 09_Went appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 09_Went among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does 09_Went compare?
Player hours for the last seven days place 09_Went at #15,452, in the top 69% of the ranked field.
What is the population of 09_Went?
09_Went is offline at this refresh; the last contact was 6 days 15 hours ago. The seven-day mean for this server is 0 players.
Settings
How is 09_Went configured, and what rules apply?
No gather rate is given in the name of 09_Went. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on 09_Went: which one is it?
09_Went uses a procedural map of size 1,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How can a player join 09_Went?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.8.85.119:28215.