Brett's Rust Development Server
Offline 24.60.0.80:28115 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 145 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 171 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Brett's Rust Development Server wipe?
With too few of its wipes on record, Brett's Rust Development Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 8 hours ago.
Server
Which location hosts Brett's Rust Development Server?
A region is not published by Brett's Rust Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 24.60.0.80:28115 is its address.
Which Rust version is Brett's Rust Development Server on?
On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Brett's Rust Development Server show, and is it up?
Offline at this refresh: Brett's Rust Development Server, last seen 22 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Brett's Rust Development Server be read?
The game's server browser reads the tags Brett's Rust Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Brett's Rust Development Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Brett's Rust Development Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Brett's Rust Development Server compare?
The seven-day player-hours rank for Brett's Rust Development Server is #15,950, inside the top 71% of all ranked servers.
How many players does Brett's Rust Development Server carry?
The last sighting of Brett's Rust Development Server was 22 days 7 hours ago; it is offline at this refresh.
Settings
What settings and rules does Brett's Rust Development Server use?
Gather rate is not mentioned in the name of Brett's Rust Development Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Brett's Rust Development Server?
The game generates a procedural map for Brett's Rust Development Server.
How to join
How do you connect to Brett's Rust Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.60.0.80:28115.