Project Plagued | Flying Car LOCAL TEST
Offline 24.45.218.201:29885 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 128 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 98 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 30 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Project Plagued | Flying Car LOCAL TEST wipe?
Too few wipes on record for Project Plagued | Flying Car LOCAL TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 14 hours ago.
Server
Which location hosts Project Plagued | Flying Car LOCAL TEST?
No region is published by Project Plagued | Flying Car LOCAL TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 24.45.218.201:29885.
What Rust build does Project Plagued | Flying Car LOCAL TEST run?
On Windows, Project Plagued | Flying Car LOCAL TEST runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
Is Project Plagued | Flying Car LOCAL TEST up, and how steady is its uptime?
Offline at this refresh: Project Plagued | Flying Car LOCAL TEST, last seen 12 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 October 2026.
Tags
What do Project Plagued | Flying Car LOCAL TEST's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Project Plagued | Flying Car LOCAL TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Project Plagued | Flying Car LOCAL TEST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Project Plagued | Flying Car LOCAL TEST fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Project Plagued | Flying Car LOCAL TEST compare?
The seven-day player-hours rank for Project Plagued | Flying Car LOCAL TEST is #15,108, inside the top 70% of all ranked servers.
At what level does Project Plagued | Flying Car LOCAL TEST run its population?
Project Plagued | Flying Car LOCAL TEST is offline at this refresh; the last contact was 12 days 10 hours ago.
Settings
What are the settings on Project Plagued | Flying Car LOCAL TEST, and its rules?
Gather rate is not mentioned in the name of Project Plagued | Flying Car LOCAL TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
Connection
What is the way onto Project Plagued | Flying Car LOCAL TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.45.218.201:29885.