Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Offline 24.45.218.201:29625 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:34 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:44 UTC28d ago | 1 | – | 1.1 days | 0 |
| Wed 30 Sep, 01:21 UTC28d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:21 UTC30d ago | 1 | – | 1.5 days | 0 |
| Mon 28 Sep, 06:17 UTC30d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 150 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipe?
With irregular wipe times, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 9 hours.
Wipe day on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: what should you expect?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.
Server
In which region does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST sit?
No region is published by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 24.45.218.201:29625 is its address.
Which Rust version is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST on?
The platform is Windows, with Rust network protocol 2634 and build 166034 running on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Your game must match the protocol to join, and Steam applies that update.
How reliable is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, and is it online now?
Offline at this refresh: Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, last seen 26 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST be read?
The game's server browser reads the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166034 (Build): The game build is 166034; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
The following Rust Server Analytics lists count Project Plagued Egyptian World 1.34 STAGING LOCAL TEST among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST hold in the server rankings?
The seven-day player-hours rank for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST is #15,970, inside the top 69% of all ranked servers.
How many players does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST carry?
No response from Project Plagued Egyptian World 1.34 STAGING LOCAL TEST at the latest check, with a last sighting 26 days 20 hours ago.
Map and rules
What settings and rules does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST use?
No gather rate is given in the name of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
How to join
How can a player join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 24.45.218.201:29625.