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Drill-through Server detail

Tempest PVE

Online 24.236.251.85:28015 checked 12m ago

Drill-through
FilterServeris Tempest PVE
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #5,610 top 25%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0012:0020:0003:0019:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:29 UTC5d ago 2 – running 0
Fri 16 Oct, 01:31 UTC13d ago 1 halved by day 4 7.6 days 1
Tue 6 Oct, 00:50 UTC23d ago 2 halved by day 1 10 days 2
Wed 30 Sep, 03:33 UTC29d ago 2 held half 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 10 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Tempest PVE: what is it?

The next wipe on Tempest PVE cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.

Wipe day on Tempest PVE: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 5 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 2.5.

Server

Which location hosts Tempest PVE?

No region appears in what Tempest PVE publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 24.236.251.85:28015.

Which Rust version is Tempest PVE on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Tempest PVE. Your game must match the protocol to join, and Steam applies that update.

How reliable is Tempest PVE, and is it online now?

As of the latest refresh, Tempest PVE is online. Uptime over the last full days (7) was 95%, or 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

How should the tags on Tempest PVE be read?

The game's server browser reads the tags Tempest PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Tempest PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Tempest PVE among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Tempest PVE sit among Rust servers?

Player hours for the last seven days place Tempest PVE at #5,610, in the top 25% of the ranked field.

At what level does Tempest PVE run its population?

Tempest PVE holds 0 players of its 10 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.

Settings

How is Tempest PVE configured, and what rules apply?

The name of Tempest PVE does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Tempest PVE?

The game generates a procedural map for Tempest PVE.

How to join

How do you connect to Tempest PVE?

In the Rust console (F1), enter client.connect 24.236.251.85:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.