Rust Server Analytics 36,116 players11,615 servers
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Drill-through Server detail

Balls

Offline 24.180.146.94:28015 checked 2d ago

Drill-through
FilterServeris Balls
Attributes
moddedoxide
Last refreshed
Players now 2/ 2
7-day average 1 peak 2
Rank #6,416 top 29%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:27 UTC4d ago 2 – running 0
Wed 14 Oct, 22:42 UTC14d ago 2 halved by day 4 10.2 days 1
Fri 2 Oct, 22:55 UTC26d ago 2 held half 12 days 2
Thu 1 Oct, 18:50 UTC FW27d ago 2 – 1.2 days 1
Fri 25 Sep, 21:11 UTC33d ago 1 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Balls: what is it?

No next wipe can be predicted for Balls, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 2 hours ago.

On Balls, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server

In which region does Balls sit?

A region is not published by Balls. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 24.180.146.94:28015.

What Rust build does Balls run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Balls. The protocol has to match before you can join; Steam updates it automatically.

Is Balls up, and how steady is its uptime?

Last seen 2 days 19 hours ago, Balls now reports offline. Uptime over the last full days (7) was 19%, or 32 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Balls's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Balls publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Balls?

These Rust Server Analytics lists include Balls: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Balls sit among Rust servers?

On player hours over seven days, Balls ranks #6,416, within the top 29% of ranked servers.

At what level does Balls run its population?

The last sighting of Balls was 2 days 19 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2.

Settings

How is Balls configured, and what rules apply?

The name of Balls does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Balls: which one is it?

The game generates a procedural map for Balls.

Connection

How can a player join Balls?

In the Rust console (F1), enter client.connect 24.180.146.94:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.