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Drill-through Server detail

My FDLWI Gaming Rust server | Powered by AMP

Offline 24.159.229.37:28015 checked 21d ago

Drill-through
FilterServeris My FDLWI Gaming Rust server | Powered by AMP
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,990 top 71%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 136 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 148 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 46 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My FDLWI Gaming Rust server | Powered by AMP wipe?

The rhythm of My FDLWI Gaming Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 4 hours ago.

Server

Which location hosts My FDLWI Gaming Rust server | Powered by AMP?

No region appears in what My FDLWI Gaming Rust server | Powered by AMP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 24.159.229.37:28015.

Which Rust version is My FDLWI Gaming Rust server | Powered by AMP on?

On Windows, My FDLWI Gaming Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My FDLWI Gaming Rust server | Powered by AMP show, and is it up?

Offline at this refresh: My FDLWI Gaming Rust server | Powered by AMP, last seen 21 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 6 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My FDLWI Gaming Rust server | Powered by AMP be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags My FDLWI Gaming Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My FDLWI Gaming Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My FDLWI Gaming Rust server | Powered by AMP fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My FDLWI Gaming Rust server | Powered by AMP compare?

The seven-day player-hours rank for My FDLWI Gaming Rust server | Powered by AMP is #15,990, inside the top 71% of all ranked servers.

What is the population of My FDLWI Gaming Rust server | Powered by AMP?

The last sighting of My FDLWI Gaming Rust server | Powered by AMP was 21 days 4 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My FDLWI Gaming Rust server | Powered by AMP use?

The name of My FDLWI Gaming Rust server | Powered by AMP does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My FDLWI Gaming Rust server | Powered by AMP?

The game generates a procedural map for My FDLWI Gaming Rust server | Powered by AMP.

How to join

How do you connect to My FDLWI Gaming Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 24.159.229.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.