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Drill-through Server detail

Derek - Rust ARK local test

Online 24.118.157.69:28015 checked 12m ago

Drill-through
FilterServeris Derek - Rust ARK local test
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #4,544 top 20%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:47 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Derek - Rust ARK local test: what is it?

The rhythm of Derek - Rust ARK local test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 14 hours ago the current world was made.

On Derek - Rust ARK local test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of Derek - Rust ARK local test?

No region is published by Derek - Rust ARK local test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 24.118.157.69:28015.

Which Rust version is Derek - Rust ARK local test on?

On Windows, Derek - Rust ARK local test runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Derek - Rust ARK local test, and is it online now?

As of the latest refresh, Derek - Rust ARK local test is online. Of 168 hours in the last 7 full days, 106 were up: 63%. It entered Rust Server Analytics records on 8 October 2026.

Tags

What do Derek - Rust ARK local test's tags stand for?

The game's server browser reads the tags Derek - Rust ARK local test publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Derek - Rust ARK local test?

Among the Rust Server Analytics lists Derek - Rust ARK local test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Derek - Rust ARK local test sit among Rust servers?

On player hours over seven days, Derek - Rust ARK local test ranks #4,544, within the top 20% of ranked servers.

What is the population of Derek - Rust ARK local test?

Population at the current refresh: 1 players on Derek - Rust ARK local test, against 1 slots. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 02:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does Derek - Rust ARK local test use?

No gather rate is given in the name of Derek - Rust ARK local test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

The map on Derek - Rust ARK local test: which one is it?

The game generates a procedural map for Derek - Rust ARK local test.

Connection

What is the way onto Derek - Rust ARK local test?

In the Rust console (F1), enter client.connect 24.118.157.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. The server is at capacity, so a queue should be expected.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.