Rust Server Analytics 73,779 players11,815 servers
All servers
Drill-through Server detail

Rust Update Check

Offline 23.94.252.8:28015 checked 1d ago

Drill-through
FilterServeris Rust Update Check
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,075 top 50%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75104:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 128 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 121 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 115 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 37 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Update Check: what is it?

The rhythm of Rust Update Check cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 4 hours ago.

Server

What is the hosting location of Rust Update Check?

A region is not published by Rust Update Check. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 23.94.252.8:28015.

Which Rust version is Rust Update Check on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Update Check. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Update Check, and is it online now?

Last seen 38 hours ago, Rust Update Check now reports offline. The uptime it reports puts the last restart at about 1 hours ago. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Is performance on Rust Update Check stable?

The 48-hour average was 129 server fps; the low was 111. Entity count reached 56,715, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,977 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Rust Update Check carry?

The game's server browser reads the tags Rust Update Check publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Update Check appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Update Check: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Rust Update Check sit among Rust servers?

The seven-day player-hours rank for Rust Update Check is #11,075, inside the top 50% of all ranked servers.

How many players does Rust Update Check carry?

The last sighting of Rust Update Check was 38 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 07:00 UTC, at an average of 1 players.

Settings

How is Rust Update Check configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Update Check. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.

The map on Rust Update Check: which one is it?

A procedural map of size 3,500 with seed 481516, generated by the game, runs on Rust Update Check. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto Rust Update Check?

In the Rust console (F1), enter client.connect 23.94.252.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.