Testing Server | by hionet.com
Offline 23.81.34.186:27015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:11 UTC15d ago | 0 | – | running | 0 |
| Wed 23 Sep, 17:10 UTC36d ago | 0 | – | 20.6 days | 0 |
| Tue 22 Sep, 15:09 UTC37d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:05 UTC38d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 120 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testing Server | by hionet.com wipe?
With irregular wipe times, Testing Server | by hionet.com offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 11 hours.
Wipe day on Testing Server | by hionet.com: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of Testing Server | by hionet.com?
No region appears in what Testing Server | by hionet.com publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 23.81.34.186:27015 is its address.
Which Rust version is Testing Server | by hionet.com on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Testing Server | by hionet.com. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Testing Server | by hionet.com show, and is it up?
The current status is offline for Testing Server | by hionet.com, with the last sighting 15 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do Testing Server | by hionet.com's tags stand for?
Tags from Testing Server | by hionet.com, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Testing Server | by hionet.com appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Testing Server | by hionet.com fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Testing Server | by hionet.com sit among Rust servers?
The seven-day player-hours rank for Testing Server | by hionet.com is #15,205, inside the top 70% of all ranked servers.
How many players does Testing Server | by hionet.com carry?
Testing Server | by hionet.com is offline at this refresh; the last contact was 15 days 10 hours ago.
Map and rules
What are the settings on Testing Server | by hionet.com, and its rules?
No gather rate is given in the name of Testing Server | by hionet.com. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
The map on Testing Server | by hionet.com: which one is it?
Testing Server | by hionet.com uses a procedural map of size 3,500 with seed 1606757962, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Testing Server | by hionet.com?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.81.34.186:27015. https://hionet.com is its website.