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Drill-through Server detail

Testing Server | by hionet.com

Offline 23.81.34.186:27015 checked 15d ago

Drill-through
FilterServeris Testing Server | by hionet.com
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,205 top 70%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:11 UTC15d ago 0 – running 0
Wed 23 Sep, 17:10 UTC36d ago 0 – 20.6 days 0
Tue 22 Sep, 15:09 UTC37d ago 0 – 1.1 days 0
Mon 21 Sep, 17:05 UTC38d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 223 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Testing Server | by hionet.com wipe?

With irregular wipe times, Testing Server | by hionet.com offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 11 hours.

Wipe day on Testing Server | by hionet.com: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Testing Server | by hionet.com?

No region appears in what Testing Server | by hionet.com publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 23.81.34.186:27015 is its address.

Which Rust version is Testing Server | by hionet.com on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Testing Server | by hionet.com. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Testing Server | by hionet.com show, and is it up?

The current status is offline for Testing Server | by hionet.com, with the last sighting 15 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Testing Server | by hionet.com's tags stand for?

Tags from Testing Server | by hionet.com, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Testing Server | by hionet.com appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Testing Server | by hionet.com fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Testing Server | by hionet.com sit among Rust servers?

The seven-day player-hours rank for Testing Server | by hionet.com is #15,205, inside the top 70% of all ranked servers.

How many players does Testing Server | by hionet.com carry?

Testing Server | by hionet.com is offline at this refresh; the last contact was 15 days 10 hours ago.

Map and rules

What are the settings on Testing Server | by hionet.com, and its rules?

No gather rate is given in the name of Testing Server | by hionet.com. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on Testing Server | by hionet.com: which one is it?

Testing Server | by hionet.com uses a procedural map of size 3,500 with seed 1606757962, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Testing Server | by hionet.com?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.81.34.186:27015. https://hionet.com is its website.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.