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Drill-through Server detail

ARD1111

Offline NA 23.27.211.122:28915 checked 26d ago

Drill-through
FilterServeris ARD1111
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,011 top 70% · #1571 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:22 UTC FW27d ago 2 – running 0
Tue 29 Sep, 01:11 UTC30d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 6 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 1 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 3 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does ARD1111 wipe?

Once a month ARD1111 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 23 hours ago. A monthly wipe schedule is published in its tags.

On ARD1111, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of ARD1111?

The NA tag on ARD1111 lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 23.27.211.122:28915.

What Rust build does ARD1111 run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on ARD1111. Your game must match the protocol to join, and Steam applies that update.

How reliable is ARD1111, and is it online now?

Offline at this refresh: ARD1111, last seen 26 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 25 September 2026.

Lists and tags

Which meanings do the tags on ARD1111 carry?

The game's server browser reads the tags ARD1111 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts15 (Group limit): The cap is 15 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser; sc1 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ARD1111?

Among the Rust Server Analytics lists ARD1111 fits are: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does ARD1111 compare?

For player hours over the last seven days, ARD1111 places #16,011 globally and #1,571 in North America, in the top 70% of all ranked servers.

How many players does ARD1111 carry?

ARD1111 is offline at this refresh; the last contact was 26 days 2 hours ago.

Settings

What are the settings on ARD1111, and its rules?

The name of ARD1111 does not state a gather rate. The cap on group membership is 15 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for ARD1111?

The game generates a procedural map of size 2,000 with seed 917698130 for ARD1111. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to ARD1111?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.27.211.122:28915.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166494,sc1,ts15,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts15
Group limit The cap is 15 players per team.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Other

sc1
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.