Rust Server Analytics 61,057 players11,704 servers
All servers
Drill-through Server detail

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Online NA 23.26.121.202:30015 checked 10m ago

Drill-through
FilterServeris [US] MASTERS | 10X PVE++ | LEGENDARY WEAP…
Attributes
10x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 4
Rank #2,953 top 13% · #493 in NA
Last wipe 14d ago biweekly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
13d 17hThu 12 Nov, 18:06 UTCits own
34d 18hThu 3 Dec, 19:00 UTCFW force wipe
41d 17hThu 10 Dec, 18:06 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC14d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW28d ago 1 held half 14 days 0
Thu 17 Sep, 18:01 UTC42d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 44 on average 40 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average 5 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average 3 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average 7 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase NA · groups of 15+ · 10x · biweekly · 3 on average 2 / 100
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

When does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipe?

The wipe rhythm of [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is every 4 weeks on Thursday at 18:06 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 14 days 6 hours. The tags carry an every-two-weeks wipe schedule.

Wipe day on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: what should you expect?

Across recent wipes the busiest point averaged 2 players. 7 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

Which location hosts [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Its NA tag puts [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 23.26.121.202:30015 is its address.

What Rust build does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

On Windows, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | show, and is it up?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | reports online at the current check. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 85%, or 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | show?

Server fps averaged 116 over the last 48 hours, with a floor of 104. At its highest the entity count was 133,824, including buildings, deployables and all else. Memory use reached 4,056 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | carry?

Tags from [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | fits are: 10x Rust servers, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Population

Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit among Rust servers?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | holds #2,953 on seven-day player hours and #493 in North America, inside the top 13% of the ranked field.

What is the population of [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | holds 0 players of its 100 slots as of the latest update. The seven-day mean is 1 players, against a peak of 4. Across the last 48 hours, 23:00 UTC shows the highest average: 2 players.

Settings

What are the settings on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, and its rules?

10x gathering is what [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | states in its name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How can a player join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

In the Rust console (F1), enter client.connect 23.26.121.202:30015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/the-masters is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.