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Drill-through Server detail

Rust Map Model - Local Validation

Offline 23.234.69.196:28115 checked 12d ago

Drill-through
FilterServeris Rust Map Model - Local Validation
Attributes
moddedoxide
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #13,005 top 60%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 66 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Map Model - Local Validation wipe?

Too few wipes on record for Rust Map Model - Local Validation to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 13 hours.

Server details

In which region does Rust Map Model - Local Validation sit?

No region appears in what Rust Map Model - Local Validation publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 23.234.69.196:28115 is its address.

Which Rust version is Rust Map Model - Local Validation on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Rust Map Model - Local Validation. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Map Model - Local Validation, and is it online now?

Last seen 12 days ago, Rust Map Model - Local Validation now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.

Lists and tags

Which meanings do the tags on Rust Map Model - Local Validation carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rust Map Model - Local Validation publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Map Model - Local Validation appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Map Model - Local Validation: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Rust Map Model - Local Validation compare?

The seven-day player-hours rank for Rust Map Model - Local Validation is #13,005, inside the top 60% of all ranked servers.

At what level does Rust Map Model - Local Validation run its population?

No response from Rust Map Model - Local Validation at the latest check, with a last sighting 12 days ago.

Map and rules

How is Rust Map Model - Local Validation configured, and what rules apply?

No gather rate is given in the name of Rust Map Model - Local Validation. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Rust Map Model - Local Validation: which one is it?

A procedural map, generated by the game, runs on Rust Map Model - Local Validation.

Connection

How do you connect to Rust Map Model - Local Validation?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.234.69.196:28115.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.