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Drill-through Server detail

Icy Gaming Bi-Weekly

Online 23.174.0.20:28015 checked 8m ago

Drill-through
FilterServeris Icy Gaming Bi-Weekly
Attributes
biweekly wipes carbon
Last refreshed
Players now 0/ 150
7-day average 0 peak 4
Rank #4,226 top 19%
Last wipe 3d ago biweekly schedule
Next wipe 8d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
8d 16hThu 5 Nov, 19:00 UTCFW force wipe
10d 11hSat 7 Nov, 14:32 UTCits own
24d 11hSat 21 Nov, 14:32 UTCits own
36d 16hThu 3 Dec, 19:00 UTCFW force wipe
38d 11hSat 5 Dec, 14:32 UTCits own

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:32 UTC3d ago 4 – running 1
Wed 21 Oct, 02:54 UTC6d ago 1 held half 3.5 days 0
Tue 20 Oct, 20:39 UTC7d ago 1 – 0.3 days 1
Mon 19 Oct, 13:12 UTC8d ago 1 – 1.3 days 1
Sun 18 Oct, 05:24 UTC9d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 153 on average 15 / 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 113 on average 50 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 87 on average 41 / 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 79 on average 10 / 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 50 on average 45 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Icy Gaming Bi-Weekly: what is it?

Its tag guides the prediction, since Icy Gaming Bi-Weekly has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 3 days 12 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Icy Gaming Bi-Weekly: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 26 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does Icy Gaming Bi-Weekly sit?

A region is not published by Icy Gaming Bi-Weekly. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 23.174.0.20:28015 is its address.

What Rust build does Icy Gaming Bi-Weekly run?

On Linux, Icy Gaming Bi-Weekly runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Icy Gaming Bi-Weekly up, and how steady is its uptime?

The current status of Icy Gaming Bi-Weekly is online. Its reported uptime indicates a restart roughly 11 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.

What performance does Icy Gaming Bi-Weekly show?

The 48-hour average was 88 server fps; the low was 67. At its highest the entity count was 83,062, including buildings, deployables and all else. At its highest, memory use was 3,199 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Icy Gaming Bi-Weekly be read?

The game's server browser reads the tags Icy Gaming Bi-Weekly publishes: gmvanilla (Game mode): The vanilla survival format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Icy Gaming Bi-Weekly appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Icy Gaming Bi-Weekly among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

What position does Icy Gaming Bi-Weekly hold in the server rankings?

The seven-day player-hours rank for Icy Gaming Bi-Weekly is #4,226, inside the top 19% of all ranked servers.

How many players does Icy Gaming Bi-Weekly carry?

Of 150 slots, 0 are filled on Icy Gaming Bi-Weekly at this refresh. Seven-day figures: an average of 0 players and a peak of 4. The 48-hour peak window is 14:00 UTC, at an average of 2 players.

Settings

What are the settings on Icy Gaming Bi-Weekly, and its rules?

Gather rate is not mentioned in the name of Icy Gaming Bi-Weekly. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on Icy Gaming Bi-Weekly: which one is it?

Icy Gaming Bi-Weekly uses a procedural map of size 3,750 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How can a player join Icy Gaming Bi-Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.174.0.20:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.