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Drill-through Server detail

Dire Wolves | We die the most!

Offline 23.17.247.23:28015 checked 18d ago

Drill-through
FilterServeris Dire Wolves | We die the most!
Attributes
moddedcarbon
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,849 top 72%
Last wipe 27d ago no schedule published
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 74 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 259 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does Dire Wolves | We die the most! wipe?

With the force wipe, once a month, Dire Wolves | We die the most! wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 18 hours ago.

On Dire Wolves | We die the most!, what happens on wipe day?

The average busiest count over recent wipes is 6 players. 8 hours after the latest wipe the crowd peaked.

Server

Which location hosts Dire Wolves | We die the most!?

No region appears in what Dire Wolves | We die the most! publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 23.17.247.23:28015.

What Rust build does Dire Wolves | We die the most! run?

Rust network protocol 2634 and build 166494 on Windows is the setup for Dire Wolves | We die the most!. The protocol has to match before you can join; Steam updates it automatically.

Is Dire Wolves | We die the most! up, and how steady is its uptime?

Offline at this refresh: Dire Wolves | We die the most!, last seen 18 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Dire Wolves | We die the most! be read?

gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags Dire Wolves | We die the most! publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Dire Wolves | We die the most! appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Dire Wolves | We die the most! among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Dire Wolves | We die the most! hold in the server rankings?

Player hours for the last seven days place Dire Wolves | We die the most! at #15,849, in the top 72% of the ranked field.

At what level does Dire Wolves | We die the most! run its population?

The last sighting of Dire Wolves | We die the most! was 18 days 5 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Dire Wolves | We die the most! use?

No gather rate is given in the name of Dire Wolves | We die the most!. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on Dire Wolves | We die the most!: which one is it?

The game generates a procedural map for Dire Wolves | We die the most!.

How to join

What is the way onto Dire Wolves | We die the most!?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.17.247.23:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players 15 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.