FS DEV - Private Server
Online 23.161.168.58:28028 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 24 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does FS DEV - Private Server wipe?
With too few of its wipes on record, FS DEV - Private Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 209 days 5 hours.
Server
Which location hosts FS DEV - Private Server?
The region code of FS DEV - Private Server is us5, but no region is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 23.161.168.58:28028.
What Rust build does FS DEV - Private Server run?
On Linux, FS DEV - Private Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is FS DEV - Private Server, and is it online now?
The current status of FS DEV - Private Server is online. The uptime it reports puts the last restart at about 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does FS DEV - Private Server perform well?
The 48-hour average was 30 server fps; the low was 25. Entity count reached 101,263, covering buildings, deployables and the rest of the world. Peak memory was 3,341 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on FS DEV - Private Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags FS DEV - Private Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does FS DEV - Private Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count FS DEV - Private Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does FS DEV - Private Server hold in the server rankings?
The seven-day player-hours rank for FS DEV - Private Server is #9,979, inside the top 45% of all ranked servers.
How many players does FS DEV - Private Server carry?
FS DEV - Private Server holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2.
Map and rules
What are the settings on FS DEV - Private Server, and its rules?
No gather rate is given in the name of FS DEV - Private Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on FS DEV - Private Server: which one is it?
The game generates a procedural map of size 6,000 with seed 1337 for FS DEV - Private Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How can a player join FS DEV - Private Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.161.168.58:28028. Find it online at https://discord.com/invite/aBqd5Ry7Q3.