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Drill-through Server detail

Darkfyre

Online EU 23.106.58.144:28215 checked 8m ago

Drill-through
FilterServeris Darkfyre
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 3
Rank #5,302 top 24% · #1762 in EU
Last wipe 2d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 27 OctMon 26 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:07 UTC2d ago 3 – running 0
Mon 26 Oct, 22:24 UTC2d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 2 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 5 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 1 / 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 0 / 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 4 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 3 / 20

Quick answers

from the figures on this page

Wipe data

When does Darkfyre wipe?

With the force wipe, once a month, Darkfyre wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 2 days 3 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Darkfyre: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Darkfyre?

In Europe, according to its EU tag, sits Darkfyre. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 23.106.58.144:28215 is its address.

Which Rust version is Darkfyre on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Darkfyre. Your game must match the protocol to join, and Steam applies that update.

What uptime does Darkfyre show, and is it up?

As of the latest refresh, Darkfyre is online. Its reported uptime indicates a restart roughly 39 hours ago. Uptime over the last full days (7) was 24%, or 41 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Is performance on Darkfyre stable?

Server fps averaged 105 over the last 48 hours, with a floor of 82. Buildings, deployables and all other world objects brought the entity total to 70,893. Peak memory was 2,540 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Darkfyre be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags Darkfyre publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Darkfyre appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Darkfyre fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player numbers

Where does Darkfyre sit among Rust servers?

For player hours over the last seven days, Darkfyre places #5,302 globally and #1,762 in Europe, in the top 24% of all ranked servers.

How many players does Darkfyre carry?

Darkfyre holds 0 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 3. Across the last 48 hours, 23:00 UTC shows the highest average: 3 players.

Map and rules

How is Darkfyre configured, and what rules apply?

No gather rate is given in the name of Darkfyre. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Darkfyre: which one is it?

Darkfyre uses a procedural map of size 3,500 with seed 1501749332, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Darkfyre?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.106.58.144:28215.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^c,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.
^c
Creative Build what you want in a sandbox with gathering removed.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.