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Drill-through Server detail

[KR/JP] vanilla PVE

Offline EA 222.119.158.32:28015 checked 26d ago

Drill-through
FilterServeris [KR/JP] vanilla PVE
Attributes
vanillapve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,967 top 70% · #484 in EA
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 34 / 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average 31 / 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average 25 / 200
Kiyo Server JP PVE EA · groups of 20+ · monthly · 5 on average 7 / 30
[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average 7 / 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average 6 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [KR/JP] vanilla PVE: what is it?

The rhythm of [KR/JP] vanilla PVE cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 18 hours.

Server

In which region does [KR/JP] vanilla PVE sit?

Its EA tag puts [KR/JP] vanilla PVE in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 222.119.158.32:28015.

What Rust build does [KR/JP] vanilla PVE run?

Rust network protocol 2634 and build 166652 on Windows is the setup for [KR/JP] vanilla PVE. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [KR/JP] vanilla PVE show, and is it up?

Last seen 26 days 4 hours ago, [KR/JP] vanilla PVE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on [KR/JP] vanilla PVE be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; EA (East Asia): East Asia is the region it appears under in the browser are the tags [KR/JP] vanilla PVE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [KR/JP] vanilla PVE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [KR/JP] vanilla PVE: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Player numbers

Where does [KR/JP] vanilla PVE sit among Rust servers?

[KR/JP] vanilla PVE holds #15,967 on seven-day player hours and #484 in Asia, inside the top 70% of the ranked field.

What is the population of [KR/JP] vanilla PVE?

No response from [KR/JP] vanilla PVE at the latest check, with a last sighting 26 days 4 hours ago.

Settings

How is [KR/JP] vanilla PVE configured, and what rules apply?

The name of [KR/JP] vanilla PVE does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Community category in the server browser lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on [KR/JP] vanilla PVE: which one is it?

The game generates a procedural map of size 4,000 with seed 774762328 for [KR/JP] vanilla PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [KR/JP] vanilla PVE?

In the Rust console (F1), enter client.connect 222.119.158.32:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.