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Drill-through Server detail

[Whitelist]nikukyufight

Online 221.170.16.203:28015 checked 9m ago

Drill-through
FilterServeris [Whitelist]nikukyufight
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak 3
Rank #10,840 top 49%
Last wipe 3h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123412:0013:0014:0016:0017:0018:00Wiped Thu 29 Oct, 16:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040012:0013:0014:0016:0017:0018:00Wiped Thu 29 Oct, 16:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:30 UTC7h ago – – running 3
Tue 27 Oct, 15:20 UTC2d ago 3 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 153 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 346 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does [Whitelist]nikukyufight wipe?

Too few wipes on record for [Whitelist]nikukyufight to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 hours ago the current world was made.

On [Whitelist]nikukyufight, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 45 hours after the latest wipe the crowd peaked.

Server

Which location hosts [Whitelist]nikukyufight?

A region is not published by [Whitelist]nikukyufight. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 221.170.16.203:28015 is its address.

Which Rust version is [Whitelist]nikukyufight on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [Whitelist]nikukyufight. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [Whitelist]nikukyufight, and is it online now?

[Whitelist]nikukyufight reports online at the current check. The uptime it reports puts the last restart at about 1 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.

Is performance on [Whitelist]nikukyufight stable?

Server fps averaged 106 over the last 48 hours, with a floor of 64. Buildings, deployables and all other world objects brought the entity total to 204,620. Memory use reached 3,322 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [Whitelist]nikukyufight be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [Whitelist]nikukyufight publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [Whitelist]nikukyufight?

These Rust Server Analytics lists include [Whitelist]nikukyufight: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does [Whitelist]nikukyufight hold in the server rankings?

On player hours over seven days, [Whitelist]nikukyufight ranks #10,840, within the top 49% of ranked servers.

At what level does [Whitelist]nikukyufight run its population?

Of 20 slots, 0 are filled on [Whitelist]nikukyufight at this refresh. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 12:00 UTC with 1 players.

Map and rules

How is [Whitelist]nikukyufight configured, and what rules apply?

Gather rate is not mentioned in the name of [Whitelist]nikukyufight. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [Whitelist]nikukyufight: which one is it?

[Whitelist]nikukyufight uses a procedural map of size 4,000 with seed 1975682828, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [Whitelist]nikukyufight?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 221.170.16.203:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.