Rust Server Analytics 65,961 players11,791 servers
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Drill-through Server detail

Rust Server

Online 220.158.26.147:28015 checked 8m ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 117d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average 253 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 253 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 100 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 19 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 62 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 32 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Server: what is it?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 117 days 4 hours ago the current world was made.

Server

Which location hosts Rust Server?

A region is not published by Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 220.158.26.147:28015.

Which Rust version is Rust Server on?

The platform is Linux, with Rust network protocol 2631 and build 158240 running on Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Server show, and is it up?

As of the latest refresh, Rust Server is online. The uptime it reports puts the last restart at about 11 days 2 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Rust Server perform well?

Over 48 hours the average held at 130 server fps, and the minimum was 74. At its highest the entity count was 89,275, including buildings, deployables and all else. Memory use reached 4,780 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rust Server be read?

Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): Build number 158240; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

These Rust Server Analytics lists include Rust Server: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Server sit among Rust servers?

Player hours for the last seven days place Rust Server at #15,339, in the top 69% of the ranked field.

At what level does Rust Server run its population?

Of 50 slots, 0 are filled on Rust Server at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Rust Server use?

Gather rate is not mentioned in the name of Rust Server. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Rust Server: which one is it?

Rust Server uses a procedural map of size 4,000 with seed 12344, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 220.158.26.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2631
Protocol Joining needs your game on protocol 2631.
cs158240
Build Build number 158240.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.